![]() api/v1/itemsqueryshotgun /api/v1/itemsrarityrare&categoryweapon. The former is more effective, but the latter is more fun. Also new are item stats, item descriptions, filters and improved usage of. I'm currently fighting my usual lag issues as much as anything else, so my two best designs are a 4-kord truck for blazing away at where I guess the target will be, and an avenger/hatchet rig for ramming things and shooting them with a cannon point blank. That one is much better, IMO.Īh, I wondered how that was supposed to work. There's a blue-tier attachment that halves the overheat cooldown time on MGs and autocannons. It just lets them shoot a bit longer, even if they're not hitting anything. Today s Playing XIs Player Stats Pitch Report the ECS T10 Spain Group B Match 7. ![]() That depends, I suppose, on what you're shooting at.īut edge situations like that could only occur in close-range brawls, because the radiator doesn't improve the accuracy bloom of the MGs at all. Sure, they have different weapons - rifles pew pew in straight lines. So the real question is whether they allow you to extend your MG firing time long enough that you can get a kill when you would otherwise have had to sit there with your guns offline and leave the enemy alive. ![]() But, they also make your guns take 30% longer to cool down and come back online. The frames form the chassis of the vehicle the cabin, which also has a built-in engine, provides power and energy for modules and weapons weapons deal damage. The name "radiator" is misleading they act more like a heat sink.Įssentially, they allow you to fire 30% longer before your guns overheat and go offline. They don't actually increase your sustained DPM at all. I've found a couple but they're all old at this point and don't have all the current weapons Press J to jump to the feed. My current build is a 4-kord truck ( reallly low level) so I'm wondering at what point increasing my cooldown is a better option than just slapping an extra kord on. It can be manufactured through the Scavenger camp at level 8, it takes 6 hours to craft.Any idea when the damage increase from radiators overtakes the damage increase from just adding more guns? info eng Crossout detailed stats spreadsheet Fully localized part of main Russian Google Docs chart including detailed stats for all weapons, cabins, engines and movement things. 64 ) is an Epic rarity weapon in Crossout. Maximum heating reduction - 25 at 80 km/h. Mass 240 kg Type damage Blast Weapon heating while firing slows down as your movement speed increases. If you happen across a player with this weapon keep near cover and shoot at the missiles for the best chance, you can also try to get up close as the Pyre has a noticeable reload time as well as being limited in close range. 1100 Power score Damage 50 Fire rate 50 Range 50 Accuracy 57 Time to overheating 61 Durability 216 pts. If there are 2 or more enemies within a 65m radius, damage dealt by the cannon will increase by 30. For every 100m to current target, damage increases by 30. The further the target-the higher the damage. It is recommended that the Pyre be used from a range as the missiles take time to adjust there course and are relatively weak. Weapon heating while firing slows as your movement speed increases. The launcher only holds 8 missiles but can be upgraded with Ammo packs and Expanded Ammo packs. Today we will accustom you with the elite of Crossout’s weaponry, Legendary ordnance to be exact. If you happened to be shot at by one of these a beeping sound will let you know how close the rocket is, the quicker the closer the slower the further away the rocket is. The pyre is a lock on missile launcher that will track to the closest target in the aiming cone when fired, while the rockets are mid air the are capable of being shot down by enemy fire.
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